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CorelDRAW Course Contents
CorelDRAW enables you to assign five basic types of fills to any selected closed object. They are: Uniform, Fountain, Pattern, Texture and PostScript fills. Pattern fills, Texture fills and PostScript fills are fun for special, spectacular effects. Most of the time you will use Uniform fills to assign a single color or Fountain fills to assign colors that merge into each other. A closed object is a shape or a free-form drawing with a continuous (connected) outline. In addition, we cover the following topics:

Chapter 1: Your First Spin Around the Block
  • What is CorelDRAW?
  • Who uses CorelDRAW?
  • How Much Machine?
  • Getting Started
  • Features of CorelDRAW
Chapter 2: Life Begins with a Click
  • Using the Mouse
  • Moving an Object
  • Using the Control Key
  • Rules of Objects
  • Differences of Bitmap & Vector Graphics
  • Vector Graphics
  • Importing Bitmap
Chapter 3: The Magic of the Curve
  • Curves with Special Status
  • Stripping Special Status
Chapter 4: Fills & Outlines
  • Outlines
  • Fill Patterns
Chapter 5: Working with Text
  • Creating Text
  • Formatting Text
Chapter 6: Other Introductory – Type Things
  • Tab Key
  • Selecting Object Behind Another Object
  • Grouping, Combining and Welding
Chapter 7: Playtime
  • Blending
  • Creating 3D
  • Review
Chapter 8: Making Arrangements
  • Arrange Menu
  • Combining Objects
  • Interactive Fill
Chapter 9: Fun with Paragraph Text
  • Page Clipart Setup
  • Import & Format of Text
  • Text Wrap Around an Object
  • Placing Text within an Object
  • Adjusting Placed Text
Chapter 10: Let’s Get Worked
  • Artistic Text Formatting
  • Applying an Envelope
  • Fitting Text to a Path
  • Creating the Path
  • Fitting and Adjusting Text
Chapter 11: The Shadow Knows
  • Drop Shadows
  • Text Drop Shadows
  • Interactive Text Drop Shadows
  • Object Drop Shadows
  • Interactive Object Drop Shadows
Chapter 12: The Power of the Clip
  • Power Clip & Clip Options
  • Interactive Power Clip
  • Power Clip with a Group
Chapter 13: Introduction to Object Outline
  • Symbol Docker
  • Copying Properties of an Object
  • Creating an Outline Pattern
  • Object Manager
  • Manipulating Layers
  • Locking Objects
  • Contours
  • Using Contours to Mimic Outlines
Chapter 14: Further with Blend
  • Importance of Blend
  • Using Blend to Make a Watermark
  • Creating Items Passing Through Another
  • Using Transparency in an Actual Project
Chapter 15: The Art of Transparency
  • Different Types of Transparency
  • Interactive Transparency
  • Using Transparency in an Actual Project
Chapter 16: The Freeway
  • Print Preview
  • Info Settings
  • Exporting
  • Your Personal Copy of Draw
  • Personalizing Draw
Chapter 17: The Bitmap Era has Arrived
  • Coloring
  • Cloning
  • Search and Replace of Colors
  • Masking
  • Applying Motion
Chapter 18: Making Your Move to the Web
  • Creating a Web Page
  • To GIF or Not to GIF
Would you like to learn CorelDRAW? We provide home tutoring service. We also provide e-commerce/graphics & web design service at your home or office.

Please contact us for any additional information.


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