Macromedia Flash is an animation tool, and a Flash movie can be run on your desktop or
on a CD-ROM using a Flash player. Flash is an application that brings together active
elements that extend well beyond HTML. Macromedia Flash software is the professional
standard for producing Web-based animations and presentations. In addition, we cover the following topics:
Chapter 1: Introduction to Flash
- What's New with Flash
- An Invitation to Flash
- What Flash Can Do for You?
- A Step at a Time
- Creating Keyboard Shortcuts
- Project- Creating the Shortcut
Chapter 2: Flash Drawing
- The Work Area
- Tools for Drawing
- Colors
- Grid, Guides, Rulers, and Alignment
- Changing Objects
- Importing Graphics
- Symbols and Drawings
- Project- Animation Using Individual Keyframes
Chapter 3: Animation Concepts in Flash
- All About Frames
- The Magic of Tweening
- Types of Tweening
- Project- The Tween Advantage
- Project- Multiple Layers, Rotating, and Skewed Motions
- Project- Moving Along a Path
- Project- Movement Toward the Viewer
- Project- Tweening Color and Transparency
- Project- Shape Tweening and Morphing
- Project- Site Opener Project
Chapter 4: Text and Forms
- Using Text in Flash
- The Text Tools
- Working with Text Blocks
- Project- Animating Text Blocks
- Micro-Animations with Text
- Graphic Text
- Text Forms
- Project- Animated Text Banner
Chapter 5: Coordinated Animations
- Setting the Scene
- Organizing to Save Time and Simplify a Complex Project
- Project- Layers and Independent Motion of a Compound Object
- Project- Scenes and the Timeline
- Move Clips and Independent Timelines
- Using Mask Layers
- Project- Using Filters with Masked Layers
- Project- Three-Scene Cartoon
Chapter 6: Sound and Music in Flash
- Sound files an Overview
- Importing Sounds into Flash
- Layering and Placing Imported Sounds
- Project- Using Sound in a Movie
- Sound Control in Buttons and Frames
- Project- Controlling Sounds in a Movie
- Effects on Sound and Loops
- Streaming Sounds
- Project- Music Video Project
Chapter 7: Movie Editing and Navigation
- Editing Flash Layers
- Navigation and Buttons
- Using Buttons for Starting and Stopping Movies
- Controlling Sequences with Buttons
- Project- Controlling the Flow of a Movie
- Buttoning Through Frames and Scenes
- Project- Button Scripts to Target Frames and Scenes
- Project- Navigating Through Scenes
Chapter 8: ActionScript
- Introduction
- Creating ActionScripts
- Variables
- Data Types in ActionScript
- Creating and Placing Variables
- Conditional Branches
- Project- Calculating Scores and Branches
- Operators
- Loops
- Properties
- Functions
- Project- Making a Preloader
Chapter 9: Flash in QuickTime Moives
- Creating a QuickTime Movie
- Importing QuickTime Movies into Flash
- Adding Animation to to a QuickTime Movie
- Project- Animation on Animation
Chapter 10: Using Data from External Source in Flash
- Generator
- Project- Generator Project
- From a Text File to a Variable
- Project- External Data in Text Fields
- From a Text File to a Movie Clip
- Project- Setting MC Properties with External Data
- Connecting to the World Wide Web
- Linking to Web Pages and Email
- Project- Flash Menu for the Web
Would you like to learn Flash 6/MX? We provide
home tutoring service.
We also provide
e-commerce/graphics & web design service at your home or office.
Please
contact us for any additional information.